> For the complete documentation index, see [llms.txt](https://quasistellar-game-development.gitbook.io/town-generator/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://quasistellar-game-development.gitbook.io/town-generator/integrations/animal-controller.md).

# Animal Controller

Integration with the Malbers Animations Animal Controller. Spawn AC AI characters and have them automatically start walking around and interacting with your generated town.

You will need the Animal Controller *or* Horse Animset Pro.

{% embed url="<https://assetstore.unity.com/packages/package/148877>" %}

{% embed url="<https://assetstore.unity.com/packages/3d/characters/animals/horse-animset-pro-riding-system-79902>" %}

Download the integration package and import it into your project after installing both the Town Generator and AC or HAP.

{% embed url="<https://www.quasistellar.co.za/games/tools/Town_Generator_Malbers_AC_1.4.7_Integration.unitypackage>" %}

If you are using an older version of AC < 1.4.8 you may need to import the following package as well.

{% embed url="<https://www.quasistellar.co.za/games/tools/Updated_Malbers_AIWanderArea_1.4.7_for_Town_Generator_Integration.unitypackage>" %}

### Tutorial Video

{% embed url="<https://www.youtube.com/watch?v=KFR_IowgZMU>" %}
